8 – Additive Synthesis and Controls
New musical interfaces are necessary to further explore the complexities of rhythm. RhythmSynthesis proposes a new instrument for composition and performance to continue such exploration. Originating as an investigation into the relationships between rhythm and technology, RhythmSynthesis applies color, shape, and sound to demonstrate how our understanding of visual music, computation, and tangible, audio-visual interactions can be applied as considerations in musical expression.
The goal for this prototype was to introduce updated sound generation and controls in the application. Using additive synthesis code I developed in the course Audio Visual Systems with Zach Lieberman and Zach Gage using openFrameworks, I am analyzing the shape and size of each colored object to determine the sounds that should be made. I also included sliders for changing the rate at which the objects are sensed and played.
Here is a screen capture from testing: