-
Recent Posts
Categories
Blogroll
Feed Me
Tag Archives: Visual Music
Thesis Prototype – Impact on Particles
For my upcoming prototype this weekend, I am going to be making field recordings of specific locations, applying the sounds recorded on images of my choice, and then pasting those images back into the original locations.
I will be using code from Zach Lieberman’s Algorithmic Animation class (specifically the particle system code) to process theĀ images. Instead of using gravity or mouse position, I am using the sound waves from the field recordings. As an example, here is an early prototype of how I am applying sound to an image made up of particles (original image on left, processed image on right had 5 seconds of Daft Punk applied to it):
![]()
Looking forward to getting outside late at night this weekend. I’ll make a post in the comments if I need someone to come and bail me out of jail.
Posted in 2010 Fall, Thesis Studio
Also tagged Graffiti, openFrameworks, Particle System, Thesis
1 Comment
Visual Sequencer – 2nd Prototype
After getting initial feedback from the class, I added some text that provides information for the user of the sequencer as well as a control for adjusting the tempo.
I am currently using a counter to keep the speed of the pattern, so for the next iteration, I’ll be sure to use actual time (such as milliseconds) to maintain the speed and tempo.
Here is a run through of the latest prototype:
Code is posted in the comments.
Posted in 2010 Fall, Code for Art, Thesis Studio
Also tagged Camera, openFrameworks, Prototype, Sequencer
1 Comment
Visual Sequencer
In Code for Art, we were asked to pick an adjective as a constraint for our next project. Since my core thesis topic is rhythm, I chose “rhythmic” as my word of choice.
I had the “a-ha” moment last week after a combination of events, influences, and interests all seemed to intersect (Maker Faire, Trespass book release show, visual music, openFrameworks, QR codes, psychogeography, etc), and I have decided to create a form of visual music graffiti for my thesis project.
In general, I will be creating a custom application that allows musicians and artists to compose music/sound pieces, export them as images, and paste the visual pieces up. Using an app, the public can “read” these images and translate them into the music that is embedded within the image. There is much more to the project but that is a brief overview.
For this prototype, I took my first step toward illustrating my idea:
This program reads the image pixel information from the camera, stores the pixel RGB values in to an array, and based on the actual values, maps the image to the sequencer. Basically it looks for black pixels in specific locations and maps them accordingly.
As I started running out of time before class, I had to hardcode some of my variables, so I’m going to need to go back and redo some of this work. I also would like to add the ability to change the tempo, the number of sequencer buttons, alter what instruments are being played, and include some text for directions.
As a first prototype, it was successful in showing the general idea of the final outcome. Looking forward to doing the next prototype.
Posted in 2010 Fall, Code for Art, Thesis Studio
Also tagged Camera, openFrameworks, Prototype, Sequencer
Leave a comment
Visual Music Studio – Final Project
Ryan Raffa, Visuals and Sound Editing Spencer Snyder, Composer Mark Lev Through the manipulation of public domain film and sound composition, we are investigating the meaning and use of gesture as it relates to human interaction. By using film from the late 1940′s and 1950′s, which often times contain exaggerated movements from the actors to [...]