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Tag Archives: Sound
Final Thesis Presentation
May 15, 2011 (Sunday)
Interfacing: Dynamic space as alternative to screen interactions
MFA DT Thesis Symposium
Kellen Auditorium
Above is a video of my final Thesis presentation at Parsons The New School for Design. The panel included Matt Ruby, Brett Burton, Burcum Turkmen / Katie Koepfinger, Bryant Davis, Ashley Ahn, and myself. The talk concluded with a discussion between the panel and two respondents, Daniel Iglesia and Zach Lieberman.
To see the panel in its entirety (which includes a discussion with respondents), click here.
Posted in 2011 Spring, Thesis Studio
Also tagged Presentation, Rhythm, RhythmSynthesis, Thesis
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Performatron sound app series
Matt Ruby and I got together over the past few days while watching the Thesis gallery show and coded a series of sound apps for iPad and iPhone. Here is a video demonstration of a few of them:
We’ll have a suite of these sound apps released this summer!
Posted in 2011 Spring, Audio Visual Systems
Also tagged apps, dancing, iPad, openFrameworks, Performatron
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AV Systems – SuperCollider 140 Character
Inspired by The Wire magazine SC140 project, our assignment for AV Sys was to create a SuperCollider sketch that was under 140 characters. Based on the “Micromoog” piece that was involved with the SC140, I made this:
play{LFPulse.ar((Hasher.ar(Latch.ar(FSinOsc.ar((1..7)!2),
Dust.ar([7/2,7])))*200+200).round(60),0,LFNoise1.ar
(3,1/2,1/2))/7}//#supercollider
And here’s an audio recording of the first 2:30 of the piece:
Audio clip: Adobe Flash Player (version 9 or above) is required to play this audio clip. Download the latest version here. You also need to have JavaScript enabled in your browser.
Posted in 2011 Spring, Audio Visual Systems
Also tagged SC140, superCollider, The Wire
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Orbit Player Prototype
In researching for my Thesis on rhythm, I became fascinated with the front cover of the Wire Magazine book “Undercurrents“. It depicts a record player arm on the rings of a tree, so I wanted to do a piece that had the reference of how the needle of the turntable orbits the sounds as well as how sounds change over time.
The general idea was to provide the understanding that our position (or position of objects within a space) have a rhythmic relationship to each other. I understand how far a table might be from me or how close a person walks past me, but I have difficulty fully understanding the simple relationship that all the pieces have together. This piece illustrates how the position of pieces have relationships over time.
The colors of each of the notes depicted in the piece are inspired by I. J. Belomont’s understanding of the scale and each note’s association with color.
Here is a demo of the application:
In this sketch, I have several instruments that age as they are played. Currently they have two state changes (young and old). I hope in future iterations to continue this idea of aging and rhythm, as well as include the idea of movement within a space. I also want to improve performance and program this for the iPad.
If you would like to try it out, you can download the application here. Once you launch it, just press “f” (make sure it’s lower case), to make it full screen. If you do test it out, it would be awesome to hear your feedback, so please post comments. Remember this is a working prototype.
Posted in 2010 Fall, Code for Art, Thesis Studio
Also tagged openFrameworks, Orbit, Rhythm, Simulation, Thesis, Undercurrents, Wire Magazine
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Psychogeographic Maps – Sound Prototype 1
For my psychogeographic maps of New York City, I have decided to create audio maps. While doing these rides, I became aware of my different speeds, durations, and locations throughout my travels, and I wanted to provide myself a tool so that I (as well as others) could experience the ride in a condensed amount [...]
Posted in 2009 Fall, Major Studio - Interface
Also tagged Bike, Dérive, Final Project, Psychogeography
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