This past weekend I invited fellow designers, artists, musicians, programmers, friends and family to Parsons to try out the latest hardware and software version of my tangible color music instrument. It had been a few weeks since the last set of tests, and I made a big push to get as many updates included in the hardware and software for this weekends Sound Tests and for final presentations at school.

On the night before the testing, I finished the hardware portion improvements which includes a new aluminum arm for the camera mount and an enclosure for the camera. I removed the PS3 eye from its original encasing and reduced the size of weight and space the camera took up.
The main goals for this weekend was to rigorously test the software to see if it was stable enough for long performances and to see how musicians and artists dealt with the interface. I truly feel that the audio is enough feedback for performers to know where the playhead is, but I needed to put the new hardware in front of people and see. Also, up to this point, the majority of the people testing my project were from the MFA Design and Technology program, and I wanted a fresh set of eyes and ears on the project.
Here are a set of images from both days:
SATURDAY


SUNDAY


The results were great. I received a lot of feedback (and some encouragement) that will help me with the next steps of this project. The primary comment dealt with how best to provide the musician feedback as to what is actually happening and to help them make decisions on how to use the pieces. Some people preferred more audio feedback, such as more drastic changes between the sounds when pieces are rotated or differ in shape. Others preferred to have more visual feedback so the user would know the location of the rotating playhead.
I put together a brief sample of the performances, and here is the video:
I also put together an extended version that includes all of the performances from the weekend, so if your still feeling like exploring the results from the test, you can see the long player here.
